When Wario sees a TV series about a thieving master of disguises, he dives through the television screen, steals the thief's quick-change wand and takes over the entire show. Episode after episode, he breaks into exotic locations, such as a luxury liner, watery ruins and an Egyptian pyramid. Draw Wario's 8 disguises: By sketching a symbol on Wario, the player puts Wario in outfits that give him powers, such as Theif Wario's tackles and Cosmic Wario's blasts. The player also uses the stylus to wield powers. Explore environments: Wario travels the globe in ten missions that span nine exotic locations. The player must attack many enemies found in each location and also use Wario's disguises to get past puzzling obstacles. Play mini-games to unlock chests: To pick the lock of each chest, the player must play one of eight stylus-driven mini-games that grow more difficult as the game progresses.
2007
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